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Recruit
Litteraly copying/pasting what I have already posted following the last Community Tales #9, both on Steam and this very forum.
Of course, most of us already know how pointless it is to make such suggestions towards TaleWorlds, since they seem to not care anymore.
Want feedbacks and ideas ? Fine:
- diplomacy features
- dynasty features (similar to CK3)
- real relationships, interactions and roleplay in general (similar to CK3)
- laws/traditions/feudal social organisation (similar to CK3)
- custom cultures (to shape OUR OWN culture)
- troops creation/customisation (to shape OUR OWN army)
- cloths/armor crafting (to shape the style of OUR OWN culture and OUR OWN army)
- more armors/weapons in general
- more haircuts
- more banners customisations (it's called "BANNERLORD" after all)
- banners in battles (it's called "BANNERLORD" after all)
- better battlefields features (check "Immersive Battlefields" by ShutUpMalfoy on Nexus)
- real time reinforcements (check "Reinforcement System" by ShutUpMalfoy on Nexus)
- noble titles ("King", "Queen", "Prince", "Princess", etc)
- more minor factions (so the map won't be boring anymore)
- plagues/diseases
- randoms events (similar to CK3)
- massive foreign invasions
- religions
- boats
- feasts
- duels
- elephants
- animals hunting
- murder/assassination
- to serve as soldier
- no children/siblings clones
- characters losing skills, mostly physical, when getting older (makes sense)
BONUS:
- new areas/cities (playing in Calradia over and over is boring, just update the map, add new zones, islands, places, whatever, or implement procedural map creation like Civilization/Age of Wonders so we can enjoy our own new maps easily)
ALL OF THIS NATIVE AND WORKING so we don't have to heavily rely on mods anymore, experience series of crashes for ages and give up.
At this point you can rip off some mods for what I care.
Also check these Artem mods and suggestions, great ideas here as well:
- https://www.youtube.com/@Artem1s
Yes, this is a long list, but the early release has 4 years, full release ("full", really ?) has 2 years and current content is just too few, too late.
ENOUGH of petty updates with barely new features, a couple of armors and tons of fixes.
Don't release a game and then expect people to wait 10 years to see it completed, while selling it full price, it's dishonest.
You seriously need bring Bannerlord to the next level, for real, like ASAP, not in 2 more years.
Start listening to your own player base, for real, again.
Provide solid amounts of new features in a steady pace, please.
This what everyone expect from you, this is what we want, I can't be more specific.
These are my feebacks and ideas, hope this helps and that you got the memo this time.
Respectfully.
Of course, most of us already know how pointless it is to make such suggestions towards TaleWorlds, since they seem to not care anymore.
In the meantime, we encourage you to continue sharing your feedback and ideas with us. Your input plays a crucial role in shaping the future of Bannerlord, and we value your ongoing support.
Want feedbacks and ideas ? Fine:
- diplomacy features
- dynasty features (similar to CK3)
- real relationships, interactions and roleplay in general (similar to CK3)
- laws/traditions/feudal social organisation (similar to CK3)
- custom cultures (to shape OUR OWN culture)
- troops creation/customisation (to shape OUR OWN army)
- cloths/armor crafting (to shape the style of OUR OWN culture and OUR OWN army)
- more armors/weapons in general
- more haircuts
- more banners customisations (it's called "BANNERLORD" after all)
- banners in battles (it's called "BANNERLORD" after all)
- better battlefields features (check "Immersive Battlefields" by ShutUpMalfoy on Nexus)
- real time reinforcements (check "Reinforcement System" by ShutUpMalfoy on Nexus)
- noble titles ("King", "Queen", "Prince", "Princess", etc)
- more minor factions (so the map won't be boring anymore)
- plagues/diseases
- randoms events (similar to CK3)
- massive foreign invasions
- religions
- boats
- feasts
- duels
- elephants
- animals hunting
- murder/assassination
- to serve as soldier
- no children/siblings clones
- characters losing skills, mostly physical, when getting older (makes sense)
BONUS:
- new areas/cities (playing in Calradia over and over is boring, just update the map, add new zones, islands, places, whatever, or implement procedural map creation like Civilization/Age of Wonders so we can enjoy our own new maps easily)
ALL OF THIS NATIVE AND WORKING so we don't have to heavily rely on mods anymore, experience series of crashes for ages and give up.
At this point you can rip off some mods for what I care.
Also check these Artem mods and suggestions, great ideas here as well:
- https://www.youtube.com/@Artem1s
Yes, this is a long list, but the early release has 4 years, full release ("full", really ?) has 2 years and current content is just too few, too late.
ENOUGH of petty updates with barely new features, a couple of armors and tons of fixes.
Don't release a game and then expect people to wait 10 years to see it completed, while selling it full price, it's dishonest.
You seriously need bring Bannerlord to the next level, for real, like ASAP, not in 2 more years.
Start listening to your own player base, for real, again.
Provide solid amounts of new features in a steady pace, please.
This what everyone expect from you, this is what we want, I can't be more specific.
These are my feebacks and ideas, hope this helps and that you got the memo this time.
Respectfully.
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