I can confirm it. It happens whenever a hero gets split up with the main party (for example, when your party is defeated in battle). If you make a hero come to your party via "Clan" menu - they will join the party, but will not appear on the list. The only way to fix it is to leave a hero in a town, leave a town, then return and pick them up again. I can make a video a bit later.Could you please provide us with the save file where this is occurring? Located under \Documents\Mount and Blade II Bannerlord\Game Saves.
nah , and when it is a console vs pc battle , i dont know why abilitty to mod your games isnt mentioning , pc wins ... Console always were for casuals , and im owning one , ps5 actually , cant gent no mods on cybepunk , bannelord , nba2k , etc. Fallout 4 is modable , but its locked on 30 fps LOL , no mods allowed to unlock 60 fps , cause u gotta buy remaster for ps5 which is not ready yet , thats what we get broLighting is still broken
Blacksmith ui on ps5 is still broken.
Been waiting a year for fixes. At least you can now defeat kingdoms properly.
But not worth my time to start a new campaign or custom game.
Any possibility to get mods on console? If not I believe it is dead on consoles sadly.
Does bears poop in the woods? -)Are there any bugs after this update?
Hahaha, which mod are you playing in?Does bears poop in the woods? -)
Do you have any caravans running? They passively grant you XP. I don't know what affects it (like, their profits or own XP gain or what) but I do know it seems to hit from morning to right after noon.I am getting trade XP passively now by just walking around or waiting in towns. I didn't notice this before. Is this a change related to the new patch? Is it related to owning workshops?
No caravans, just workshops. I thought caravans grant trade xp to the leader of the caravan, not the main character (or does it do both).Do you have any caravans running? They passively grant you XP. I don't know what affects it (like, their profits or own XP gain or what) but I do know it seems to hit from morning to right after noon.
After one of the patches this year, to both the companion assigned to lead the caravan and your main character.No caravans, just workshops. I thought caravans grant trade xp to the leader of the caravan, not the main character (or does it do both).
Yet the companions gain trade skills as a caravan; with half the perks under trade not even applicable for them anyways.Its workshops only to my knowledge. It also doesn't say that owning caravans grant either, it gives exp when you operate them (which can only be done by companions).
There are some confusion with the throwing axes. The 0.6 here takes the tag "Bounus against shield" into consideration. It's actually 0.3 without the tag.Ranged weapons:
- Javelins: Increased from 0.25 to 0.50
- Throwing Axes: Decreased from 1 to 0.6
- Bows and Crossbows: Increased from 0.1 to 0.15
if (attackCollisionData2.IsMissile)
{
if (attackerWeapon.WeaponClass == WeaponClass.ThrowingAxe)
{
num *= 0.3f;
}
else if (attackerWeapon.WeaponClass == WeaponClass.Javelin)
{
num *= 0.5f;
}
else if (attackerWeapon.WeaponFlags.HasAnyFlag(WeaponFlags.CanPenetrateShield) && attackerWeapon.WeaponFlags.HasAnyFlag(WeaponFlags.MultiplePenetration))
{
num *= 0.5f;
}
else
{
num *= 0.15f;
}
}
Yeah, not sure who plays this game and thought that throwing axes need a nerf.There are some confusion with the throwing axes. The 0.6 here takes the tag "Bounus against shield" into consideration. It's actually 0.3 without the tag.
MissionCombatMechanicsHelper.ComputeBlowDamageOnShieldC#:if (attackCollisionData2.IsMissile) { if (attackerWeapon.WeaponClass == WeaponClass.ThrowingAxe) { num *= 0.3f; } else if (attackerWeapon.WeaponClass == WeaponClass.Javelin) { num *= 0.5f; } else if (attackerWeapon.WeaponFlags.HasAnyFlag(WeaponFlags.CanPenetrateShield) && attackerWeapon.WeaponFlags.HasAnyFlag(WeaponFlags.MultiplePenetration)) { num *= 0.5f; } else { num *= 0.15f; } }
It's not a reasonable nerf in SP. I've tested this in Custom Battle. Now it takes 3 jereeds to break the shield of imperial infantryman or 5 shots of Raider Throwing Axes to do this. Javelines now do a better job at breaking shields. Throwing axes lost one of its few advantages. Why do you nerf a weapon that's so weak?
@Dejan
They don't care about region 3 bro. I've been asking this for several days now.PS5 Region 3 has not been updated to 1.2.7, it is still 1.1.6. When will we get it
I don’t play PvP or even much of coop either. Playing with mouse and keyboard is better accuracy and easier to command armies. But I prefer to lean back in a stressless sofa and play casually.nah , and when it is a console vs pc battle , i dont know why abilitty to mod your games isnt mentioning , pc wins ... Console always were for casuals , and im owning one , ps5 actually , cant gent no mods on cybepunk , bannelord , nba2k , etc. Fallout 4 is modable , but its locked on 30 fps LOL , no mods allowed to unlock 60 fps , cause u gotta buy remaster for ps5 which is not ready yet , thats what we get bro
P.S. and of course havin pc , u can download games for free LMAO
P.S.S and playing shooters way better with mouse , it is a reason wwhy all competitive players using mouse , not that crooked dualsense , which gonna broke in 6 months anyways
We performed a short test (enabling it) - we're looking into enabling it again but not yet determined when it will go Live.
Playing Campaign or Sandbox?
The number of cheats displayed depends on the context - if you're in the mission (combat) you'll just get two. If you're in the town menu you'll get X etc.
The UI issue is caused by a community-made mod, more specifically you likely have a .tpac file under your Modules/Native/AssetPackages called XCrosshair_1.tpac - Delete it. It may also be caused by another community-made .tpac so you can also delete the folder and verify the files again through Steam.
Could you please expand on that?
We currently don't have any plans for that. Even if we were to explore this in the future, there are requirements that make it quite difficult to achieve the same level of modding support as on the PC version.
Could you please provide us with the save file where this is occurring? Located under \Documents\Mount and Blade II Bannerlord\Game Saves.